Ancient
19 - 17
Inferno
7 - 16
Vertigo
9 - 16
SINNERS Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

23

20

5

+3

98

2:2

7

0

6.8

+14%

17

21

9

-4

85

0:3

4

0

5.8

+3%

15

22

4

-7

63

3:2

2

0

5.6

-22%

13

19

6

-6

68

2:5

3

1

5.3

-18%

9

19

1

-10

30

2:4

3

1

4.1

-45%

Total

77

101

25

-24

344

9:16

19

2

5.5

-14%

ThunderFlash Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

29

12

7

+17

108

3:0

10

1

8.4

+60%

27

15

4

+12

98

6:1

8

1

7.9

+33%

19

17

10

+2

92

2:4

6

0

6.3

+24%

15

14

7

+1

73

2:1

2

0

5.8

-3%

11

19

4

-8

46

3:3

1

0

4.7

-32%

Total

101

77

32

+24

418

16:9

27

2

6.6

+16%

Teams advantage Vertigo (M3)
Info
Map Analysis of SINNERS vs ThunderFlash by the Bo3.gg Team

ThunderFlash on Vertigo Analysis

ThunderFlash demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ThunderFlash on Vertigo were next1me, who contributed 29 kills, and bnox, who added 27 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10446 overall damage.


On the defensive side of Vertigo, ThunderFlash held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SINNERS on Vertigo Analysis

Vertigo proved to be a challenging battleground for SINNERS, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SINNERS on Vertigo included SHOCK, who contributed 23 kills, and beastik, who added 17 kills. Despite their individual efforts, inflicting 8590 total damage, SINNERS couldn't prevent ThunderFlash from securing victory on Vertigo


On the defensive side of Vertigo, SINNERS struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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