Vertigo
10 - 13
Nuke
13 - 4
Ancient
6 - 13
SINNERS Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

22

18

6

+4

96

0:1

6

1

6.9

+8%

20

18

5

+2

90

3:1

3

1

6.8

+13%

15

19

7

-4

73

3:3

5

0

5.8

-7%

14

20

6

-6

69

3:3

4

1

5.5

-6%

12

17

3

-5

62

2:4

1

0

5.1

-18%

Total

83

92

27

-9

390

11:12

19

3

6.0

-2%

Permitta Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

23

16

6

+7

103

2:3

8

1

7.5

+32%

20

17

4

+3

84

3:2

5

1

6.8

+10%

19

15

4

+4

76

2:0

6

0

6.5

+3%

16

17

5

-1

83

2:3

4

0

5.8

0%

13

18

6

-5

75

3:3

2

0

5.6

-1%

Total

91

83

25

+8

422

12:11

25

2

6.4

+9%

Teams advantage Vertigo (M0)
Info
Map Analysis of SINNERS vs Permitta by the Bo3.gg Team

Permitta on Vertigo Analysis

Permitta demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Permitta on Vertigo were maaryy, who contributed 23 kills, and fr3nd, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9700 overall damage.


On the defensive side of Vertigo, Permitta held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SINNERS on Vertigo Analysis

Vertigo proved to be a challenging battleground for SINNERS, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SINNERS on Vertigo included oskar, who contributed 22 kills, and MoriiSko, who added 20 kills. Despite their individual efforts, inflicting 8965 total damage, SINNERS couldn't prevent Permitta from securing victory on Vertigo


On the defensive side of Vertigo, SINNERS struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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