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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
104.4189
M4A1 damage (avg/round)
45.316.3
GLOCK kills on a map
31.4482
Galil damage (avg/round)
18.15.9
M4A1 kills on a map
104.4189
Molotov damage (avg/round)
6.12.1
Multikill x-
4
Multikill x-
4
Teammate kills
1
Molotov damage (total/round)
8823.7
Historical Maps winrate Last 6 months
Vertigo
100%
Mirage
58%
Dust II
34%
Inferno
12%
Ancient
9%
Anubis
7%
Nuke
3%
Last 5 maps
Vertigo
100%
2
65
Mirage
58%
38
19
Dust II
59%
34
3
Inferno
52%
50
7
Ancient
59%
41
23
Anubis
50%
26
33
Nuke
47%
43
3
Last 5 maps
Vertigo
0%
7
7
Mirage
0%
0
34
Dust II
25%
12
5
Inferno
64%
22
1
Ancient
50%
22
8
Anubis
43%
14
8
Nuke
50%
12
7
Last results
Past matches
- wwlww
- llwww
Info
Match analysis of SINNERS vs Gaimin Gladiators by the Bo3.gg Team
In the CS2 match between SINNERS and Gaimin Gladiators, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Dust II, Inferno, Nuke, and victory was secured by Gaimin Gladiators. The MVP of this match was kraghen.
Gaimin Gladiators analytics
The team Gaimin Gladiators secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Inferno. They also successfully set 0 bombs during the match.
The standout players for Gaimin Gladiators were kraghen contributed 70 kills and nicoodoz contributed 63 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 27340 overall damage.
On the defensive side, Gaimin Gladiators held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
SINNERS analytics
The team SINNERS managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for SINNERS were oskar contributed 65 kills and SHOCK contributed 50 kills. 26690 of total damage by SINNERS could not prevent Gaimin Gladiators from securing the victory
On the defensive side, SINNERS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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