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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:23s01:26s
Fast bomb plant (sec)
00:27s01:26s
Fast bomb plant (sec)
00:26s01:26s
GLOCK kills on a map
31.4456
GLOCK damage (avg/round)
11.74
GLOCK damage (avg/round)
11.54
Tec-9 kills on a map
31.3023
USP damage (avg/round)
134.7
Molotov kills on a map
21.0811
Molotov damage (avg/round)
11.82
Historical Maps winrate Last 6 months
Nuke
62%
Inferno
53%
Mirage
44%
Overpass
38%
Anubis
38%
Ancient
13%
Vertigo
0%
Last 5 maps
Nuke
0%
0
2
Inferno
100%
1
0
Mirage
0%
0
2
Overpass
100%
1
0
Anubis
100%
1
0
Ancient
50%
2
0
Vertigo
0%
0
0
Last 5 maps
Nuke
62%
21
15
Inferno
47%
15
17
Mirage
44%
18
18
Overpass
62%
21
16
Anubis
62%
34
13
Ancient
63%
32
7
Vertigo
0%
2
51
Last results
Head to head
Past matches
- w
- wwwwl
Info
Match analysis of Gaimin Gladiators vs SINNERS by the Bo3.gg Team
In the CS2 match between Gaimin Gladiators and SINNERS, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Inferno, and victory was secured by Gaimin Gladiators. The MVP of this match was Queenix.
Gaimin Gladiators analytics
The team Gaimin Gladiators secured 26 out of 42 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 6 bombs during the match.
The standout players for Gaimin Gladiators were Queenix contributed 45 kills and kraghen contributed 31 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16498 overall damage.
On the defensive side, Gaimin Gladiators held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control proved to be crucial.
SINNERS analytics
The team SINNERS managed to secure 16 out of 42 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for SINNERS were oskar contributed 28 kills and NEOFRAG contributed 30 kills. 13918 of total damage by SINNERS could not prevent Gaimin Gladiators from securing the victory
On the defensive side, SINNERS struggled to hold their ground, successfully defending 10 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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