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Teams advantage Inferno (M2)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
14.23.4
Smoke thrown on a map
2815.0373
GLOCK damage (avg/round)
12.23.8
Smoke thrown on a map
2615.0373
HE damage (avg/round)
12.83.4
Eco wins full buy
1
Player score (round)
35951012
Shots (total/round)
11016
Player score (round)
35191012
Player's aces
1
Info
Map Analysis of Rocket vs Bad News Bears by the Bo3.gg Team
Rocket on Inferno Analysis
Rocket demonstrated their prowers on Inferno, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Rocket on Inferno were droid, who contributed 23 kills, and nero, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10683 overall damage.
On the defensive side of Inferno, Rocket held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Bad News Bears on Inferno Analysis
Inferno proved to be a challenging battleground for Bad News Bears, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Bad News Bears on Inferno included Sonic, who contributed 29 kills, and Jonji, who added 20 kills. Despite their individual efforts, inflicting 10503 total damage, Bad News Bears couldn't prevent Rocket from securing victory on Inferno
On the defensive side of Inferno, Bad News Bears struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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