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31
72
7
-41
248
2:14
6
1
Vertigo4.2
-30%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:24s01:25s
M4A4 kills on a map
63.4454
M4A4 damage (avg/round)
43.112
HE damage (avg/round)
12.63.4
AK47 kills on a map
126.5019
AK47 damage (avg/round)
59.925.2
Molotov damage (avg/round)
10.82.1
GLOCK damage (avg/round)
14.44.1
Tec-9 kills on a map
21.3014
Tec-9 damage (avg/round)
12.83.6
Lineups
Lineup
- Starter
- Starter
- Starter
- Starter
- Starter
Historical Maps winrate Last 6 months
Nuke
58%
Vertigo
57%
Dust II
52%
Anubis
41%
Ancient
28%
Inferno
27%
Mirage
0%
Last 5 maps
Nuke
0%
0
17
Vertigo
25%
4
3
Dust II
20%
5
3
Anubis
38%
8
4
Ancient
40%
5
2
Inferno
0%
0
15
Mirage
33%
6
5
Last 5 maps
Nuke
58%
12
29
Vertigo
82%
17
12
Dust II
72%
18
7
Anubis
79%
14
18
Ancient
68%
40
14
Inferno
27%
15
20
Mirage
33%
3
45
Last results
Head to head
Past matches
- llllw
- wllwl
Info
Match analysis of Revenge Nation vs Wildcard by the Bo3.gg Team
In the CS2 match between Revenge Nation and Wildcard, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Vertigo, and victory was secured by Wildcard. The MVP of this match was Sonic.
Wildcard analytics
The team Wildcard secured 13 out of 16 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 0 bombs during the match.
The standout players for Wildcard were Sonic contributed 21 kills and susp contributed 13 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7544 overall damage.
On the defensive side, Wildcard held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
Revenge Nation analytics
The team Revenge Nation managed to secure 3 out of 16 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Revenge Nation were MagiC contributed 10 kills and NIGHT666LADE contributed 8 kills. 3967 of total damage by Revenge Nation could not prevent Wildcard from securing the victory
On the defensive side, Revenge Nation struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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