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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:20s00:39s
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
14.33.8
Molotov damage (avg/round)
62
Percentage of headshots
40%15%
Flash duration on a map (sec)
01:31s00:39s
Flash blinded on a map (opp)
6030
HE kills on a map
31.127
HE damage (avg/round)
12.43.4
AK47 kills on a map
146.732
Historical Maps winrate Last 6 months
Ancient
33%
Overpass
26%
Vertigo
10%
Mirage
10%
Dust II
9%
Inferno
5%
Nuke
5%
Last 5 maps
Ancient
0%
0
53
Overpass
69%
29
1
Vertigo
33%
15
5
Mirage
50%
18
16
Dust II
41%
17
26
Inferno
45%
29
4
Nuke
30%
27
12
Last 5 maps
Ancient
33%
9
3
Overpass
43%
7
6
Vertigo
43%
7
6
Mirage
40%
15
6
Dust II
50%
6
10
Inferno
40%
10
13
Nuke
25%
8
18
Info
Match analysis of RBG vs MIBR by the Bo3.gg Team
In the CS2 match between RBG and MIBR, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Inferno, Dust II, and victory was secured by MIBR. The MVP of this match was Tuurtle.
MIBR analytics
The team MIBR secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Dust II. They also successfully set 0 bombs during the match.
The standout players for MIBR were Tuurtle contributed 39 kills and WOOD7 contributed 35 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19404 overall damage.
On the defensive side, MIBR held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
RBG analytics
The team RBG managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for RBG were HexT contributed 31 kills and chop contributed 29 kills. 13848 of total damage by RBG could not prevent MIBR from securing the victory
On the defensive side, RBG struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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