0 Comments
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
114.3478
Tec-9 kills on a map
31.3011
USP kills on a map
41.5986
M4A1 kills on a map
104.3478
Player score (round)
34671010
Player score (round)
35751010
Multikill x-
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Dust II
65%
Ancient
44%
Vertigo
33%
Nuke
33%
Inferno
30%
Mirage
6%
Anubis
3%
Last 5 maps
Dust II
0%
3
3
Ancient
0%
2
6
Vertigo
33%
6
1
Nuke
50%
6
3
Inferno
33%
3
4
Mirage
58%
12
0
Anubis
63%
8
0
Last 5 maps
Dust II
65%
17
1
Ancient
44%
18
6
Vertigo
0%
1
11
Nuke
17%
6
8
Inferno
63%
8
2
Mirage
52%
27
0
Anubis
60%
20
3
Info
Match analysis of QUAZAR vs BC.Game by the Bo3.gg Team
In the CS2 match between QUAZAR and BC.Game, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by BC.Game. The MVP of this match was Lekr0.
BC.Game analytics
The team BC.Game secured 13 out of 22 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for BC.Game were Lekr0 contributed 17 kills and GuardiaN contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9007 overall damage.
On the defensive side, BC.Game held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
QUAZAR analytics
The team QUAZAR managed to secure 9 out of 22 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for QUAZAR were whisper contributed 20 kills and Muk0s contributed 17 kills. 7348 of total damage by QUAZAR could not prevent BC.Game from securing the victory
On the defensive side, QUAZAR struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments