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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
154.6963
M4A1 damage (avg/round)
49.116.7
Speed Round (sec)
00:33s01:54s
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Molotov damage (total/round)
9323.8
Molotov damage (total/round)
8823.8
Flash duration on a round (sec)
00:20s00:05s
Fast bomb plant (sec)
00:29s01:30s
Historical Maps winrate Last 6 months
Dust II
61%
Vertigo
32%
Inferno
26%
Ancient
14%
Nuke
10%
Overpass
9%
Mirage
7%
Anubis
0%
Last 5 maps
Dust II
0%
0
9
Vertigo
27%
11
8
Inferno
83%
6
8
Ancient
53%
15
2
Nuke
62%
13
0
Overpass
29%
7
14
Mirage
60%
10
0
Anubis
0%
0
15
Last 5 maps
Dust II
61%
36
2
Vertigo
59%
27
18
Inferno
57%
42
6
Ancient
67%
30
16
Nuke
52%
54
7
Overpass
20%
10
50
Mirage
53%
57
6
Anubis
0%
6
29
Info
Match analysis of Permitta vs Nexus by the Bo3.gg Team
In the CS2 match between Permitta and Nexus, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Vertigo, and victory was secured by Permitta. The MVP of this match was iso.
Permitta analytics
The team Permitta secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Vertigo. They also successfully set 0 bombs during the match.
The standout players for Permitta were iso contributed 48 kills and OLIMP contributed 45 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 21475 overall damage.
On the defensive side, Permitta held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Nexus analytics
The team Nexus managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Nexus were ragga contributed 33 kills and adamS contributed 36 kills. 18602 of total damage by Nexus could not prevent Permitta from securing the victory
On the defensive side, Nexus struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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