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Records Mirage
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:33s01:24s
Smoke thrown on a map
1914.3232
Molotov damage (avg/round)
7.12
Smoke thrown on a map
2014.3232
USP damage (avg/round)
154.8
Clutch (opponents)
2
Molotov damage (total/round)
8623.6
Flash duration on a round (sec)
00:17s00:05s
Historical Maps winrate Last 6 months
Mirage
54%
Ancient
53%
Vertigo
49%
Inferno
46%
Nuke
43%
Anubis
41%
Dust II
29%
Last 5 maps
Mirage
54%
83
17
Ancient
53%
89
10
Vertigo
49%
53
21
Inferno
46%
26
53
Nuke
43%
56
16
Anubis
41%
54
37
Dust II
29%
17
61
Last 5 maps
Mirage
0%
1
0
Ancient
0%
0
1
Vertigo
0%
0
1
Inferno
0%
0
1
Nuke
0%
0
0
Anubis
0%
0
0
Dust II
0%
0
0
Info
Map Analysis of Permitta vs Insomnia by the Bo3.gg Team
Permitta on Mirage Analysis
Permitta demonstrated their prowers on Mirage, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Permitta on Mirage were bnox, who contributed 18 kills, and mASKED, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 8146 overall damage.
On the defensive side of Mirage, Permitta held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Insomnia on Mirage Analysis
Mirage proved to be a challenging battleground for Insomnia, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Insomnia on Mirage included KukuBambo, who contributed 14 kills, and sNx, who added 12 kills. Despite their individual efforts, inflicting 7652 total damage, Insomnia couldn't prevent Permitta from securing victory on Mirage
On the defensive side of Mirage, Insomnia struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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