Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
00:28s00:36s
M4A4 damage (avg/round)
37.812
Flash blinded on a map (opp)
2428
M4A1 kills on a map
74.4189
M4A1 damage (avg/round)
84.616.3
USP kills on a map
21.6027
USP damage (avg/round)
25.94.8
Flash duration on a map (sec)
00:32s00:36s
Smoke thrown on a map
814.5022
GLOCK damage (avg/round)
26.14.1
Historical Maps winrate Last 6 months
Vertigo
58%
Nuke
31%
Dust II
24%
Mirage
16%
Anubis
12%
Ancient
6%
Inferno
1%
Last 5 maps
Vertigo
58%
12
5
Nuke
75%
4
19
Dust II
22%
9
0
Mirage
33%
6
15
Anubis
47%
17
7
Ancient
47%
19
4
Inferno
33%
9
3
Last 5 maps
Vertigo
0%
2
75
Nuke
44%
27
20
Dust II
46%
24
13
Mirage
49%
55
8
Anubis
59%
59
13
Ancient
53%
49
7
Inferno
34%
38
24
Info
Match analysis of OG vs Sampi by the Bo3.gg Team
In the CS2 match between OG and Sampi, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Dust II, Inferno, Anubis, and victory was secured by OG. The MVP of this match was manguss.
OG analytics
The team OG secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 0 bombs during the match.
The standout players for OG were Buzz contributed 39 kills and Chr1zN contributed 34 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16374 overall damage.
On the defensive side, OG held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Sampi analytics
The team Sampi managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Sampi were manguss contributed 45 kills and fino contributed 48 kills. 19558 of total damage by Sampi could not prevent OG from securing the victory
On the defensive side, Sampi struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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