Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK damage (avg/round)
12.54.2
Flash duration on a map (sec)
00:28s00:36s
Flash blinded on a map (opp)
3228
HE damage (avg/round)
12.93.4
USP damage (avg/round)
14.54.8
Tec-9 kills on a map
11.3011
Tec-9 damage (avg/round)
13.33.6
GLOCK damage (avg/round)
12.44.2
Tec-9 kills on a map
11.3011
AK47 kills on a map
66.4203
Info
Map Analysis of OG vs 500 by the Bo3.gg Team
OG on Inferno Analysis
OG demonstrated their prowers on Inferno, securing 2 out of 8 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for OG on Inferno were M1key, who contributed 8 kills, and MoDo, who added 5 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 2730 overall damage.
On the defensive side of Inferno, OG held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
500 on Inferno Analysis
Inferno proved to be a challenging battleground for 500, as they managed to secure 6 out of 8 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 500 on Inferno included Rainwaker, who contributed 9 kills, and CeRq, who added 6 kills. Despite their individual efforts, inflicting 3114 total damage, 500 couldn't prevent OG from securing victory on Inferno
On the defensive side of Inferno, 500 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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