Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
146.732
USP damage (avg/round)
14.54.6
M4A4 kills on a map
83.6448
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
16.43.8
Flash duration on a map (sec)
01:49s00:39s
Flash blinded on a map (opp)
7130
Player score (round)
35941012
Player score (round)
37131012
Player score (round)
44851012
Historical Maps winrate Last 6 months
Inferno
15%
Nuke
10%
Dust II
6%
Overpass
6%
Mirage
6%
Vertigo
0%
Ancient
0%
Last 5 maps
Inferno
41%
17
7
Nuke
40%
10
10
Dust II
50%
16
4
Overpass
50%
10
5
Mirage
46%
13
1
Vertigo
0%
0
29
Ancient
0%
0
0
Last 5 maps
Inferno
56%
9
5
Nuke
50%
18
1
Dust II
44%
9
8
Overpass
44%
9
10
Mirage
40%
10
8
Vertigo
0%
1
25
Ancient
0%
4
4
Info
Map Analysis of OG vs TeamOne by the Bo3.gg Team
OG on Inferno Analysis
OG demonstrated their prowers on Inferno, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for OG on Inferno were mantuu, who contributed 22 kills, and flameZ, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9265 overall damage.
On the defensive side of Inferno, OG held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
TeamOne on Inferno Analysis
Inferno proved to be a challenging battleground for TeamOne, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for TeamOne on Inferno included xns, who contributed 12 kills, and pesadelo, who added 11 kills. Despite their individual efforts, inflicting 5876 total damage, TeamOne couldn't prevent OG from securing victory on Inferno
On the defensive side of Inferno, TeamOne struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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