Vertigo
13 - 7
Ancient
11 - 13
Nuke
13 - 9
ODDIK Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

16

15

8

+1

109

4:2

4

1

7.5

+17%

20

15

3

+5

102

4:2

5

0

7.4

+25%

15

12

4

+3

76

1:2

3

1

6.1

+16%

11

12

6

-1

65

2:1

1

0

5.7

0%

12

12

3

0

58

1:1

4

0

5.5

-8%

Total

74

66

24

+8

410

12:8

17

2

6.4

+10%

Case Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

18

12

3

+6

81

1:0

6

0

6.9

+16%

14

18

8

-4

83

3:3

3

0

6.2

+11%

14

16

1

-2

67

2:2

3

0

5.9

-3%

13

13

3

0

82

2:4

4

0

5.9

+4%

7

15

6

-8

57

0:3

1

0

4.3

-26%

Total

66

74

21

-8

370

8:12

17

0

5.8

0%

Teams advantage Vertigo (M0)
Info
Map Analysis of ODDIK vs Case by the Bo3.gg Team

ODDIK on Vertigo Analysis

ODDIK demonstrated their prowers on Vertigo, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ODDIK on Vertigo were naitte, who contributed 16 kills, and Tuurtle, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8204 overall damage.


On the defensive side of Vertigo, ODDIK held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Case on Vertigo Analysis

Vertigo proved to be a challenging battleground for Case, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Case on Vertigo included RCF, who contributed 18 kills, and RICIOLI, who added 14 kills. Despite their individual efforts, inflicting 7399 total damage, Case couldn't prevent ODDIK from securing victory on Vertigo


On the defensive side of Vertigo, Case struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

Comments
By date