Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
136.5888
USP damage (avg/round)
15.54.7
Player score (round)
37301011
Shots (total/round)
8816
Clutch (opponents)
3
Fast bomb plant (sec)
00:33s01:26s
HE damage (avg/round)
133.4
USP damage (avg/round)
16.44.7
Flash blinded on a map (opp)
6729
Player score (round)
41181011
Historical Maps winrate Last 6 months
Nuke
21%
Inferno
17%
Mirage
17%
Dust II
11%
Ancient
11%
Anubis
8%
Vertigo
3%
Last 5 maps
Nuke
26%
31
12
Inferno
50%
4
32
Mirage
46%
50
1
Dust II
33%
6
6
Ancient
54%
52
2
Anubis
39%
33
18
Vertigo
48%
21
15
Last 5 maps
Nuke
47%
55
6
Inferno
67%
3
70
Mirage
63%
51
17
Dust II
44%
9
4
Ancient
65%
60
21
Anubis
47%
49
27
Vertigo
51%
45
16
Last results
Info
Match analysis of Nexus vs Permitta by the Bo3.gg Team
In the CS2 match between Nexus and Permitta, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Mirage, Dust II, Nuke, and victory was secured by Permitta. The MVP of this match was Vegi.
Permitta analytics
The team Permitta secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Dust II. They also successfully set 0 bombs during the match.
The standout players for Permitta were Vegi contributed 56 kills and bnox contributed 49 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26574 overall damage.
On the defensive side, Permitta held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Nexus analytics
The team Nexus managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Nexus were BTN contributed 50 kills and XELLOW contributed 47 kills. 23938 of total damage by Nexus could not prevent Permitta from securing the victory
On the defensive side, Nexus struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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