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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP kills on a map
41.6074
USP damage (avg/round)
15.54.7
GLOCK kills on a map
31.4456
GLOCK damage (avg/round)
164
Flash duration on a map (sec)
01:22s00:37s
Flash blinded on a map (opp)
8229
Flash duration on a map (sec)
01:58s00:37s
Flash blinded on a map (opp)
7329
Flash duration on a map (sec)
01:37s00:37s
Flash blinded on a map (opp)
6329
Historical Maps winrate Last 6 months
Dust II
67%
Anubis
50%
Vertigo
42%
Ancient
25%
Nuke
7%
Mirage
6%
Inferno
4%
Last 5 maps
Dust II
100%
1
1
Anubis
50%
16
6
Vertigo
0%
0
33
Ancient
53%
15
6
Nuke
57%
14
5
Mirage
60%
15
3
Inferno
71%
7
4
Last 5 maps
Dust II
33%
3
3
Anubis
0%
0
32
Vertigo
42%
12
11
Ancient
78%
18
3
Nuke
50%
16
7
Mirage
54%
13
9
Inferno
75%
8
10
Last results
Head to head
Past matches
- llwll
- lwwwl
Info
Match analysis of Natus Vincere vs Astralis by the Bo3.gg Team
In the CS2 match between Natus Vincere and Astralis, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Dust II, Nuke, and victory was secured by Natus Vincere. The MVP of this match was b1t.
Natus Vincere analytics
The team Natus Vincere secured 26 out of 46 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Nuke. They also successfully set 7 bombs during the match.
The standout players for Natus Vincere were b1t contributed 43 kills and jL contributed 28 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16625 overall damage.
On the defensive side, Natus Vincere held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
Astralis analytics
The team Astralis managed to secure 20 out of 46 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for Astralis were br0 contributed 32 kills and dev1ce contributed 31 kills. 16287 of total damage by Astralis could not prevent Natus Vincere from securing the victory
On the defensive side, Astralis struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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