NAVI Junior Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

26

12

6

+14

110

4:3

7

2

8.3

+15%

20

12

5

+8

88

2:1

6

0

7.1

+17%

19

16

5

+3

81

3:1

5

1

7.0

+31%

17

13

8

+4

89

4:2

4

0

6.9

+21%

16

13

3

+3

73

3:0

5

0

6.5

+6%

Total

98

66

27

+32

441

16:7

27

3

7.2

+18%

Feenix Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

15

19

3

-4

77

3:3

2

0

5.8

+10%

16

21

6

-5

87

1:2

4

0

5.7

+7%

13

20

7

-7

70

0:4

3

1

5.4

-28%

12

17

1

-5

48

2:4

2

2

5.0

-10%

10

21

5

-11

69

1:3

3

0

4.9

-17%

Total

66

98

22

-32

352

7:16

14

3

5.4

-7%

Teams advantage Vertigo (M0)
Info
Map Analysis of NAVI Junior vs Feenix by the Bo3.gg Team

NAVI Junior on Vertigo Analysis

NAVI Junior demonstrated their prowers on Vertigo, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for NAVI Junior on Vertigo were m0NESY, who contributed 26 kills, and Aunkere, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10139 overall damage.


On the defensive side of Vertigo, NAVI Junior held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Feenix on Vertigo Analysis

Vertigo proved to be a challenging battleground for Feenix, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Feenix on Vertigo included husky, who contributed 15 kills, and Dutchy, who added 16 kills. Despite their individual efforts, inflicting 8093 total damage, Feenix couldn't prevent NAVI Junior from securing victory on Vertigo


On the defensive side of Vertigo, Feenix struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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