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186
106
44
+80
442
33:11
46
3
Overpass7.5
0%
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AWP kills on a map
186.5798
AWP damage (avg/round)
67.321.6
Flash duration on a map (sec)
01:36s00:39s
Flash blinded on a map (opp)
8130
Smoke thrown on a map
2415.0371
Flash duration on a map (sec)
01:30s00:39s
Flash blinded on a map (opp)
6830
Molotov damage (avg/round)
6.42
Flash duration on a map (sec)
01:34s00:39s
Flash blinded on a map (opp)
6630
Lineups
Lineup
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Ancient
100%
Dust II
89%
Nuke
61%
Overpass
34%
Inferno
11%
Mirage
2%
Vertigo
0%
Last 5 maps
Ancient
100%
4
9
Dust II
89%
9
8
Nuke
86%
14
1
Overpass
67%
12
10
Inferno
67%
9
11
Mirage
65%
17
1
Vertigo
0%
0
31
Last 5 maps
Ancient
0%
0
22
Dust II
0%
5
6
Nuke
25%
4
8
Overpass
33%
3
13
Inferno
56%
16
0
Mirage
67%
3
3
Vertigo
0%
3
7
Last results
Head to head
Past matches
- wwwlw
- wwwll
Info
Match analysis of Natus Vincere vs Evil Geniuses by the Bo3.gg Team
In the CS2 match between Natus Vincere and Evil Geniuses, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Overpass, Dust II, and victory was secured by Natus Vincere. The MVP of this match was s1mple.
Natus Vincere analytics
The team Natus Vincere secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Dust II. They also successfully set 0 bombs during the match.
The standout players for Natus Vincere were s1mple contributed 45 kills and b1t contributed 42 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19237 overall damage.
On the defensive side, Natus Vincere held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were autimatic contributed 26 kills and CeRq contributed 24 kills. 12698 of total damage by Evil Geniuses could not prevent Natus Vincere from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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