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75
51
20
+24
433
10:8
18
1
Anubis6.7
+21%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:26s
Galil kills on a map
51.8171
Galil damage (avg/round)
25.85.8
M4A1 kills on a map
94.491
M4A1 damage (avg/round)
49.116.3
AK47 kills on a map
126.5888
AK47 damage (avg/round)
70.925.3
USP kills on a map
31.6074
GLOCK kills on a map
31.4456
HE damage (avg/round)
12.73.4
Lineups
Lineup
- Starter
- Starter
- Starter
- Starter
- Starter
Lineup
Historical Maps winrate Last 6 months
Inferno
43%
Mirage
29%
Nuke
28%
Ancient
17%
Vertigo
13%
Anubis
12%
Dust II
0%
Last 5 maps
Inferno
0%
0
34
Mirage
56%
9
15
Nuke
29%
7
14
Ancient
47%
15
12
Vertigo
13%
8
24
Anubis
56%
9
1
Dust II
0%
0
0
Last 5 maps
Inferno
43%
7
10
Mirage
27%
11
6
Nuke
57%
7
8
Ancient
30%
10
17
Vertigo
0%
2
25
Anubis
44%
9
8
Dust II
0%
1
1
Last results
Head to head
Past matches
- wwlwl
- lwwll
Info
Match analysis of Mythic vs Take Flyte by the Bo3.gg Team
In the CS2 match between Mythic and Take Flyte, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Anubis, and victory was secured by Mythic. The MVP of this match was hate.
Mythic analytics
The team Mythic secured 13 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 1 bombs during the match.
The standout players for Mythic were hate contributed 23 kills and Cooper contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7789 overall damage.
On the defensive side, Mythic held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 5 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Take Flyte were CoJoMo contributed 14 kills and shutout contributed 10 kills. 5686 of total damage by Take Flyte could not prevent Mythic from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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