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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:37s00:36s
Flash blinded on a map (opp)
8428
Smoke thrown on a map
2214.5022
Galil kills on a map
41.8164
Shots (total/round)
10216
Multikill x-
4
Clutch (opponents)
2
Teammate kills
1
Molotov damage (total/round)
10023.7
HE damage (total/round)
12726.2
Historical Maps winrate Last 6 months
Inferno
60%
Dust II
57%
Mirage
33%
Anubis
23%
Ancient
19%
Vertigo
13%
Nuke
7%
Last 5 maps
Inferno
0%
0
50
Dust II
57%
14
3
Mirage
53%
40
2
Anubis
59%
22
9
Ancient
41%
22
15
Vertigo
46%
26
6
Nuke
54%
26
15
Last 5 maps
Inferno
60%
10
2
Dust II
0%
0
13
Mirage
20%
5
37
Anubis
36%
14
18
Ancient
60%
15
10
Vertigo
33%
12
1
Nuke
61%
28
0
Last results
Head to head
Info
Match analysis of Monte vs KOI by the Bo3.gg Team
In the CS2 match between Monte and KOI, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Vertigo, and victory was secured by KOI. The MVP of this match was stadodo.
KOI analytics
The team KOI secured 13 out of 22 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 3 bombs during the match.
The standout players for KOI were stadodo contributed 20 kills and dav1g contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8250 overall damage.
On the defensive side, KOI held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control proved to be crucial.
Monte analytics
The team Monte managed to secure 9 out of 22 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for Monte were hades contributed 21 kills and kRaSnaL contributed 14 kills. 7703 of total damage by Monte could not prevent KOI from securing the victory
On the defensive side, Monte struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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