Teams advantage
Score
6.6
NaN
Ancient6.7
Win Rounds
32
0
Ancient2
Kills
224
0
Ancient20
Damage
24.04K
0
Ancient1794
Economy
1.19M
0
Ancient105700
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:30s01:30s
Flash duration on a map (sec)
01:31s00:39s
Flash blinded on a map (opp)
6830
AK47 kills on a map
166.7327
GLOCK damage (avg/round)
12.23.8
M4A1 damage (avg/round)
48.116.7
Shots (total/round)
8316
Clutch (opponents)
2
Clutch (opponents)
2
Flash duration on a round (sec)
00:15s00:05s
Historical Maps winrate Last 6 months
Anubis
77%
Ancient
69%
Mirage
66%
Nuke
59%
Vertigo
57%
Overpass
52%
Inferno
0%
Last 5 maps
Anubis
77%
35
1
Ancient
69%
29
4
Mirage
66%
41
1
Nuke
59%
32
20
Vertigo
57%
23
36
Overpass
52%
21
38
Inferno
0%
0
83
Last 5 maps
Anubis
0%
0
1
Ancient
0%
0
0
Mirage
0%
0
1
Nuke
0%
0
0
Vertigo
0%
0
0
Overpass
0%
0
1
Inferno
0%
0
1
Last results
Head to head
Past matches
- lwwlw
- w
Info
Match analysis of Monte vs ex-Viperio by the Bo3.gg Team
In the CS2 match between Monte and ex-Viperio, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Ancient, and victory was secured by Monte. The MVP of this match was kRaSnaL.
Monte analytics
The team Monte secured 32 out of 56 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Ancient. They also successfully set 1 bombs during the match.
The standout players for Monte were kRaSnaL contributed 53 kills and br0 contributed 47 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 24040 overall damage.
On the defensive side, Monte held their ground firmly, successfully defending 19 bomb plants. Their defensive coordination and site control proved to be crucial.
ex-Viperio analytics
The team ex-Viperio managed to secure 0 out of 56 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ex-Viperio were contributed 0 kills and contributed 0 kills. 0 of total damage by ex-Viperio could not prevent Monte from securing the victory
On the defensive side, ex-Viperio struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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