Ended
3DMAX
2 - 0
Monte
Full stats

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3DMAX Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

26

16

8

+10

102

4:0

6

0

8.0

+22%

24

13

7

+11

95

3:1

8

0

7.5

+32%

15

18

13

-3

85

1:4

4

0

5.9

+3%

15

18

6

-3

69

2:3

5

1

5.8

-8%

11

15

7

-4

53

1:5

3

0

4.9

-18%

Total

91

80

41

+11

403

11:13

26

1

6.4

+6%

Monte Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

18

20

7

-2

91

4:2

5

1

6.7

-3%

19

18

8

+1

92

2:2

5

0

6.4

+2%

16

18

5

-2

75

3:3

5

0

5.9

-6%

12

18

4

-6

63

2:2

3

1

5.4

-24%

15

17

2

-2

55

2:2

5

1

5.3

-12%

Total

80

91

26

-11

377

13:11

23

3

5.9

-8%

Teams advantage Vertigo (M0)
Info
Map Analysis of 3DMAX vs Monte by the Bo3.gg Team

3DMAX on Vertigo Analysis

3DMAX demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Vertigo were Maka, who contributed 26 kills, and Lucky, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9681 overall damage.


On the defensive side of Vertigo, 3DMAX held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Monte on Vertigo Analysis

Vertigo proved to be a challenging battleground for Monte, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Monte on Vertigo included KEi, who contributed 18 kills, and hades, who added 19 kills. Despite their individual efforts, inflicting 9036 total damage, Monte couldn't prevent 3DMAX from securing victory on Vertigo


On the defensive side of Vertigo, Monte struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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