MIGHT Scoreboard Ancient (M1)

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ROUNDS SCORES

There are currently no data
Aether Scoreboard Ancient (M1)

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ROUNDS SCORES

There are currently no data
YouTubecs2
score predict & Analytics Insights
Result
1 - 0
0 - 1
Teams advantage Ancient (M1)
There are currently no game data
Lineups
Lineup
Lineup
Picks & bans

There are currently no info related to this map draft
Historical Maps winrate Last 6 months

Inferno

75%

Dust II

63%

Ancient

34%

Nuke

9%

Anubis

9%

Mirage

4%

Last 5 maps

Inferno

75%

4

2

w
w
l
fb

Dust II

0%

1

3

l

Ancient

67%

9

1

l
w
l
l

Nuke

69%

13

0

l
w
w
l
w

Anubis

91%

11

2

l
w
w
w
w

Mirage

33%

12

0

l
w
l
l
w

Last 5 maps

Inferno

0%

0

6

fb
fb
fb
fb

Dust II

63%

8

0

l
w
l

Ancient

33%

9

0

w
l
w

Nuke

60%

5

2

l
l
w
w
w

Anubis

100%

1

3

l
w

Mirage

29%

7

2

w
w
l
l
fb
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of MIGHT vs Aether by the Bo3.gg Team

on Ancient Analysis

demonstrated their prowers on Ancient, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for on Ancient were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 0 overall damage.


On the defensive side of Ancient, held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


MIGHT on Ancient Analysis

Ancient proved to be a challenging battleground for MIGHT, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for MIGHT on Ancient included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, MIGHT couldn't prevent from securing victory on Ancient


On the defensive side of Ancient, MIGHT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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