Teams advantage Nuke (M2)
Records Nuke
Record/Time/Map
Val/Avg
Set by
Rival
AWP damage (avg/round)
6521.6
Molotov damage (avg/round)
7.62.1
GLOCK damage (avg/round)
14.84.1
Damage (avg/round)
139.31871.7
Player score (round)
39901010
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Molotov damage (total/round)
8623.7
Flash duration on a round (sec)
00:16s00:05s
Info
Map Analysis of MIGHT vs straykids by the Bo3.gg Team
MIGHT on Nuke Analysis
MIGHT demonstrated their prowers on Nuke, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MIGHT on Nuke were PwnAlone, who contributed 22 kills, and djay, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 7450 overall damage.
On the defensive side of Nuke, MIGHT held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
straykids on Nuke Analysis
Nuke proved to be a challenging battleground for straykids, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for straykids on Nuke included zebra, who contributed 12 kills, and BeastmaNN, who added 10 kills. Despite their individual efforts, inflicting 5469 total damage, straykids couldn't prevent MIGHT from securing victory on Nuke
On the defensive side of Nuke, straykids struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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