Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 damage (avg/round)
5925.2
GLOCK kills on a map
31.4482
GLOCK damage (avg/round)
12.54.1
GLOCK damage (avg/round)
11.14.1
Smoke thrown on a map
2014.5022
AK47 kills on a map
156.5019
AK47 damage (avg/round)
87.225.2
Assists on a map
94.4315
Player score (round)
42951010
Multikill x-
4
Historical Maps winrate Last 6 months
Inferno
69%
Anubis
31%
Vertigo
28%
Ancient
16%
Nuke
13%
Mirage
9%
Dust II
8%
Last 5 maps
Inferno
69%
13
19
Anubis
69%
35
7
Vertigo
73%
37
0
Ancient
62%
26
8
Nuke
67%
27
28
Mirage
47%
19
34
Dust II
50%
2
25
Last 5 maps
Inferno
0%
0
38
Anubis
38%
16
18
Vertigo
45%
11
13
Ancient
46%
24
5
Nuke
54%
24
2
Mirage
56%
16
1
Dust II
58%
12
6
Last results
Head to head
Info
Match analysis of MIBR vs HEROIC by the Bo3.gg Team
In the CS2 match between MIBR and HEROIC, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Nuke, Anubis, Mirage, and victory was secured by MIBR. The MVP of this match was insani.
MIBR analytics
The team MIBR secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Anubis. They also successfully set 0 bombs during the match.
The standout players for MIBR were insani contributed 51 kills and drop contributed 44 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 23691 overall damage.
On the defensive side, MIBR held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
HEROIC analytics
The team HEROIC managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for HEROIC were sjuush contributed 53 kills and TeSeS contributed 41 kills. 22044 of total damage by HEROIC could not prevent MIBR from securing the victory
On the defensive side, HEROIC struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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