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Teams advantage Dust II (M0)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
6628
USP kills on a map
31.5972
USP damage (avg/round)
16.54.9
AK47 kills on a map
146.3792
AK47 damage (avg/round)
74.125.2
GLOCK damage (avg/round)
12.44.2
Player score (round)
42601010
Clutch (opponents)
3
Molotov damage (total/round)
8823.5
Flash duration on a round (sec)
00:17s00:05s
Info
Map Analysis of MCS vs Bad News Capybaras by the Bo3.gg Team
MCS on Dust II Analysis
MCS demonstrated their prowers on Dust II, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MCS on Dust II were Oczarka, who contributed 22 kills, and Scorchyy, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8397 overall damage.
On the defensive side of Dust II, MCS held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Bad News Capybaras on Dust II Analysis
Dust II proved to be a challenging battleground for Bad News Capybaras, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Bad News Capybaras on Dust II included LaffyTs, who contributed 14 kills, and Grave, who added 11 kills. Despite their individual efforts, inflicting 6249 total damage, Bad News Capybaras couldn't prevent MCS from securing victory on Dust II
On the defensive side of Dust II, Bad News Capybaras struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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