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Teams advantage
Score
7
5.3
Dust II1.7
Win Rounds
13
6
Dust II7
Kills
80
53
Dust II27
Damage
8.4K
6.25K
Dust II2148
Economy
401.25K
314.45K
Dust II86800
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
6628
USP kills on a map
31.5972
USP damage (avg/round)
16.54.9
AK47 kills on a map
146.3792
AK47 damage (avg/round)
74.125.2
GLOCK damage (avg/round)
12.44.2
Player score (round)
42601010
Clutch (opponents)
3
Molotov damage (total/round)
8823.5
Flash duration on a round (sec)
00:17s00:05s
Historical Maps winrate Last 6 months
Train
100%
Ancient
63%
Anubis
63%
Dust II
38%
Nuke
B
33%
Mirage
B
23%
Inferno
0%
Last 5 maps
Train
100%
1
2
Ancient
63%
8
0
Anubis
63%
16
0
Dust II
63%
8
1
Nuke
0%
0
7
Mirage
44%
9
1
Inferno
67%
3
3
Last 5 maps
Train
0%
1
5
Ancient
0%
1
10
Anubis
0%
3
4
Dust II
25%
4
1
Nuke
33%
3
1
Mirage
67%
6
4
Inferno
67%
3
0
Last results
Head to head
Past matches
- llwll
- lllwl
Info
Match analysis of MCS vs Bad News Capybaras by the Bo3.gg Team
In the CS2 match between MCS and Bad News Capybaras, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Train, Dust II, and victory was secured by MCS. The MVP of this match was Oczarka.
MCS analytics
The team MCS secured 13 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Train, Dust II. They also successfully set 3 bombs during the match.
The standout players for MCS were Oczarka contributed 22 kills and Scorchyy contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8397 overall damage.
On the defensive side, MCS held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control proved to be crucial.
Bad News Capybaras analytics
The team Bad News Capybaras managed to secure 6 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Bad News Capybaras were LaffyTs contributed 14 kills and Grave contributed 11 kills. 6249 of total damage by Bad News Capybaras could not prevent MCS from securing the victory
On the defensive side, Bad News Capybaras struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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