Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK damage (avg/round)
11.43.8
Molotov damage (avg/round)
6.82
Decoy grenades thrown
41.291
Eco wins full buy
1
Player score (round)
47101012
Damage (total/round)
39773
Player score (round)
36151012
Damage (total/round)
40073
Multikill x-
4
Multikill x-
4
Lineups
Lineup
Historical Maps winrate Last 6 months
Inferno
100%
Vertigo
100%
Ancient
100%
Dust II
0%
Overpass
0%
Nuke
0%
Mirage
0%
Last 5 maps
Inferno
100%
1
0
Vertigo
0%
1
0
Ancient
100%
1
0
Dust II
0%
0
0
Overpass
0%
0
0
Nuke
0%
0
1
Mirage
0%
0
1
Last 5 maps
Inferno
0%
1
0
Vertigo
100%
1
0
Ancient
0%
1
0
Dust II
0%
0
1
Overpass
0%
0
1
Nuke
0%
0
0
Mirage
0%
0
0
Info
Match analysis of Mad Kings vs Skullcracker by the Bo3.gg Team
In the CS2 match between Mad Kings and Skullcracker, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Vertigo, Ancient, Inferno, and victory was secured by Mad Kings. The MVP of this match was NotJuanjo.
Mad Kings analytics
The team Mad Kings secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 0 bombs during the match.
The standout players for Mad Kings were NotJuanjo contributed 65 kills and ExtasY contributed 59 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 29522 overall damage.
On the defensive side, Mad Kings held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Skullcracker analytics
The team Skullcracker managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Skullcracker were vtR contributed 67 kills and JOS3 contributed 54 kills. 29667 of total damage by Skullcracker could not prevent Mad Kings from securing the victory
On the defensive side, Skullcracker struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments