Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
136.732
AK47 damage (avg/round)
72.225.3
AK47 kills on a map
156.732
AK47 damage (avg/round)
66.325.3
AK47 kills on a map
116.732
AK47 damage (avg/round)
72.825.3
Molotov damage (avg/round)
6.12
Flash blinded on a map (opp)
5030
Smoke thrown on a map
1615.0371
M4A1 damage (avg/round)
5616.7
Historical Maps winrate Last 6 months
Ancient
71%
Nuke
62%
Mirage
58%
Dust II
53%
Overpass
46%
Vertigo
43%
Inferno
35%
Last 5 maps
Ancient
71%
14
7
Nuke
62%
13
21
Mirage
58%
26
10
Dust II
53%
17
21
Overpass
46%
13
35
Vertigo
43%
7
27
Inferno
65%
31
7
Last 5 maps
Ancient
0%
1
0
Nuke
0%
0
2
Mirage
0%
0
1
Dust II
0%
1
1
Overpass
0%
0
1
Vertigo
0%
0
0
Inferno
100%
1
0
Last results
Head to head
Past matches
Info
Match analysis of Gaimin Gladiators vs Mad Kings by the Bo3.gg Team
In the CS2 match between Gaimin Gladiators and Mad Kings, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Dust II, Ancient, and victory was secured by Gaimin Gladiators. The MVP of this match was Jazzpimp.
Gaimin Gladiators analytics
The team Gaimin Gladiators secured 31 out of 39 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Ancient. They also successfully set 1 bombs during the match.
The standout players for Gaimin Gladiators were Jazzpimp contributed 44 kills and cynic contributed 45 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20044 overall damage.
On the defensive side, Gaimin Gladiators held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control proved to be crucial.
Mad Kings analytics
The team Mad Kings managed to secure 8 out of 39 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Mad Kings were Kote contributed 33 kills and Slayerhz contributed 25 kills. 12724 of total damage by Mad Kings could not prevent Gaimin Gladiators from securing the victory
On the defensive side, Mad Kings struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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