0 Comments
90
75
21
+15
399
16:9
28
3
+9%
Teams advantage Vertigo (M2)
Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
15.13.4
Flash duration on a map (sec)
01:45s00:39s
AWP kills on a map
176.5798
AWP damage (avg/round)
60.621.6
Deagle kills on a map
61.6964
Deagle damage (avg/round)
17.35.4
Damage (total/round)
39473
Player score (round)
40591012
Player score (round)
36291012
Shots (total/round)
9316
Info
Map Analysis of Lyngby Vikings vs Astralis Talent by the Bo3.gg Team
Lyngby Vikings on Vertigo Analysis
Lyngby Vikings demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Lyngby Vikings on Vertigo were maNkz, who contributed 22 kills, and WolfY, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9971 overall damage.
On the defensive side of Vertigo, Lyngby Vikings held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Astralis Talent on Vertigo Analysis
Vertigo proved to be a challenging battleground for Astralis Talent, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Astralis Talent on Vertigo included MistR, who contributed 18 kills, and void, who added 16 kills. Despite their individual efforts, inflicting 8903 total damage, Astralis Talent couldn't prevent Lyngby Vikings from securing victory on Vertigo
On the defensive side of Vertigo, Astralis Talent struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Comments