Records Nuke
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:24s01:27s
Molotov damage (avg/round)
6.82
HE damage (avg/round)
11.73.4
USP kills on a map
51.6107
USP damage (avg/round)
24.84.7
HE damage (avg/round)
11.23.4
Galil kills on a map
41.8161
Galil damage (avg/round)
19.25.7
GLOCK kills on a map
31.4429
GLOCK damage (avg/round)
11.23.9
Historical Maps winrate Last 6 months
Inferno
64%
Nuke
47%
Ancient
33%
Overpass
18%
Mirage
13%
Anubis
6%
Vertigo
0%
Last 5 maps
Inferno
64%
11
7
Nuke
80%
5
12
Ancient
83%
12
10
Overpass
57%
7
11
Mirage
63%
8
7
Anubis
62%
13
4
Vertigo
0%
2
17
Last 5 maps
Inferno
0%
2
9
Nuke
33%
3
6
Ancient
50%
6
6
Overpass
75%
4
2
Mirage
50%
6
2
Anubis
56%
9
1
Vertigo
0%
0
12
Info
Map Analysis of Liquid vs MIGHT by the Bo3.gg Team
Liquid on Nuke Analysis
Liquid demonstrated their prowers on Nuke, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Liquid on Nuke were Twistzz, who contributed 16 kills, and NAF, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 7960 overall damage.
On the defensive side of Nuke, Liquid held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
MIGHT on Nuke Analysis
Nuke proved to be a challenging battleground for MIGHT, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for MIGHT on Nuke included Snakes, who contributed 12 kills, and djay, who added 10 kills. Despite their individual efforts, inflicting 4901 total damage, MIGHT couldn't prevent Liquid from securing victory on Nuke
On the defensive side of Nuke, MIGHT struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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