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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Percentage of headshots
58%15%
Deagle damage (avg/round)
18.15.4
USP kills on a map
41.616
USP damage (avg/round)
16.84.6
AWP damage (avg/round)
59.421.6
Clutch (opponents)
2
HE damage (total/round)
16726.8
Flash duration on a round (sec)
00:16s00:05s
Smoke thrown on a map
2215.0371
M4A1 damage (avg/round)
53.216.7
Historical Maps winrate Last 6 months
Vertigo
69%
Dust II
60%
Mirage
40%
Ancient
37%
Nuke
33%
Inferno
10%
Overpass
0%
Last 5 maps
Vertigo
69%
16
6
Dust II
60%
10
10
Mirage
83%
12
8
Ancient
63%
16
4
Nuke
0%
0
35
Inferno
60%
10
13
Overpass
55%
11
13
Last 5 maps
Vertigo
0%
7
7
Dust II
0%
4
16
Mirage
43%
7
4
Ancient
100%
1
22
Nuke
33%
6
9
Inferno
50%
14
0
Overpass
55%
11
2
Last results
Head to head
Past matches
- wlwww
- wwwwl
Info
Match analysis of Liquid vs Evil Geniuses by the Bo3.gg Team
In the CS2 match between Liquid and Evil Geniuses, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Dust II, Inferno, and victory was secured by Liquid. The MVP of this match was YEKINDAR.
Liquid analytics
The team Liquid secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Inferno. They also successfully set 0 bombs during the match.
The standout players for Liquid were YEKINDAR contributed 42 kills and EliGE contributed 41 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19444 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were Brehze contributed 39 kills and HexT contributed 27 kills. 14490 of total damage by Evil Geniuses could not prevent Liquid from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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