Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Headshots (total/map)
248
AK47 kills on a map
226.3792
Speed Round (sec)
00:17s01:55s
Speed Round (sec)
00:31s01:55s
Player score (round)
39631010
Damage (total/round)
39973
Player score (round)
37861010
Player score (round)
42701010
Damage (total/round)
40073
Player score (round)
37891010
Historical Maps winrate Last 6 months
Anubis
77%
Inferno
25%
Ancient
25%
Nuke
23%
Dust II
21%
Mirage
16%
Train
0%
Last 5 maps
Anubis
23%
13
0
Inferno
42%
24
2
Ancient
15%
39
0
Nuke
27%
11
0
Dust II
22%
18
1
Mirage
24%
34
0
Train
0%
4
0
Last 5 maps
Anubis
100%
1
1
Inferno
67%
6
0
Ancient
40%
5
0
Nuke
50%
4
2
Dust II
43%
7
1
Mirage
40%
5
0
Train
0%
0
2
Info
Match analysis of Lilmix vs Tricked by the Bo3.gg Team
In the CS2 match between Lilmix and Tricked, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Dust II, Inferno, Mirage, and victory was secured by Tricked. The MVP of this match was Nodios.
Tricked analytics
The team Tricked secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Inferno. They also successfully set 0 bombs during the match.
The standout players for Tricked were Nodios contributed 71 kills and Leakz contributed 55 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28903 overall damage.
On the defensive side, Tricked held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Lilmix analytics
The team Lilmix managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Lilmix were HugoXD contributed 70 kills and bsover contributed 58 kills. 26918 of total damage by Lilmix could not prevent Tricked from securing the victory
On the defensive side, Lilmix struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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