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Records Anubis
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
Fast bomb plant (sec)
00:26s01:27s
M4A1 kills on a map
94.5517
M4A1 damage (avg/round)
61.416.3
USP kills on a map
51.6107
USP damage (avg/round)
26.34.7
HE damage (avg/round)
13.43.4
Molotov damage (avg/round)
6.52
AK47 damage (avg/round)
59.225.3
USP kills on a map
31.6107
Historical Maps winrate Last 6 months
Anubis
58%
Inferno
57%
Overpass
54%
Nuke
44%
Vertigo
34%
Mirage
25%
Ancient
0%
Last 5 maps
Anubis
20%
5
3
Inferno
0%
1
15
Overpass
100%
1
11
Nuke
100%
3
2
Vertigo
67%
3
9
Mirage
20%
5
5
Ancient
44%
9
3
Last 5 maps
Anubis
78%
18
5
Inferno
57%
14
3
Overpass
46%
13
18
Nuke
56%
9
15
Vertigo
33%
9
17
Mirage
45%
11
21
Ancient
44%
9
30
Info
Map Analysis of LAG vs Wildcard by the Bo3.gg Team
Wildcard on Anubis Analysis
Wildcard demonstrated their prowers on Anubis, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Wildcard on Anubis were C4LLM3SU3, who contributed 24 kills, and Sonic, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 7972 overall damage.
On the defensive side of Anubis, Wildcard held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
LAG on Anubis Analysis
Anubis proved to be a challenging battleground for LAG, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for LAG on Anubis included Based, who contributed 13 kills, and nicx, who added 8 kills. Despite their individual efforts, inflicting 4607 total damage, LAG couldn't prevent Wildcard from securing victory on Anubis
On the defensive side of Anubis, LAG struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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