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151
150
52
+1
392
22:19
37
7
Anubis6.4
+9%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:24s
Headshots (total/map)
268
M4A1 kills on a map
214.3478
M4A1 damage (avg/round)
53.116.3
AWP kills on a map
286.3324
AWP damage (avg/round)
61.321.6
Smoke thrown on a map
3914.3232
Player score (round)
34871010
Player score (round)
40831010
Player score (round)
37911010
Lineups
Lineup
Historical Maps winrate Last 6 months
Vertigo
40%
Nuke
31%
Dust II
29%
Inferno
11%
Ancient
11%
Mirage
6%
Anubis
6%
Last 5 maps
Vertigo
40%
15
6
Nuke
29%
7
13
Dust II
14%
7
22
Inferno
0%
0
43
Ancient
42%
24
13
Mirage
39%
18
17
Anubis
33%
21
11
Last 5 maps
Vertigo
0%
1
32
Nuke
60%
10
5
Dust II
43%
7
4
Inferno
11%
9
11
Ancient
31%
13
29
Mirage
33%
12
18
Anubis
39%
18
9
Last results
Head to head
Past matches
- lllll
- lwwll
Info
Match analysis of LAG vs Take Flyte by the Bo3.gg Team
In the CS2 match between LAG and Take Flyte, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Anubis, and victory was secured by Take Flyte. The MVP of this match was cbass.
Take Flyte analytics
The team Take Flyte secured 22 out of 41 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 5 bombs during the match.
The standout players for Take Flyte were cbass contributed 42 kills and opportunity contributed 37 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16053 overall damage.
On the defensive side, Take Flyte held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control proved to be crucial.
LAG analytics
The team LAG managed to secure 19 out of 41 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for LAG were rayxts contributed 40 kills and nicx contributed 28 kills. 16137 of total damage by LAG could not prevent Take Flyte from securing the victory
On the defensive side, LAG struggled to hold their ground, successfully defending 10 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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