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149
139
62
+10
373
21:22
30
3
Dust II6.3
+9%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:33s01:25s
Fast bomb plant (sec)
00:34s01:25s
M4A1 kills on a map
114.4189
Smoke thrown on a map
2514.5022
GLOCK kills on a map
31.4482
GLOCK damage (avg/round)
11.14.1
Galil kills on a map
81.8164
Galil damage (avg/round)
32.85.9
Damage (total/round)
39873
Player score (round)
43211010
Lineups
Lineup
- Starter
- Starter
Lineup
Historical Maps winrate Last 6 months
Vertigo
50%
Inferno
30%
Nuke
26%
Ancient
23%
Dust II
17%
Mirage
7%
Anubis
0%
Last 5 maps
Vertigo
50%
14
13
Inferno
0%
1
44
Nuke
44%
9
9
Ancient
52%
25
17
Dust II
33%
3
16
Mirage
36%
14
22
Anubis
40%
15
13
Last 5 maps
Vertigo
0%
1
34
Inferno
30%
10
13
Nuke
70%
10
9
Ancient
29%
14
29
Dust II
50%
6
3
Mirage
29%
14
14
Anubis
40%
15
10
Last results
Head to head
Past matches
- wlwwl
- lllll
Info
Match analysis of LAG vs Take Flyte by the Bo3.gg Team
In the CS2 match between LAG and Take Flyte, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Dust II, Ancient, and victory was secured by Take Flyte. The MVP of this match was cbass.
Take Flyte analytics
The team Take Flyte secured 26 out of 43 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Ancient. They also successfully set 6 bombs during the match.
The standout players for Take Flyte were cbass contributed 39 kills and opportunity contributed 36 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16028 overall damage.
On the defensive side, Take Flyte held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control proved to be crucial.
LAG analytics
The team LAG managed to secure 17 out of 43 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for LAG were nicx contributed 34 kills and rayxts contributed 29 kills. 15298 of total damage by LAG could not prevent Take Flyte from securing the victory
On the defensive side, LAG struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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