Johnny Speeds Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

38

29

10

+9

96

9:3

12

1

7.4

+9%

32

25

9

+7

87

3:4

10

1

6.6

+13%

30

27

7

+3

70

1:4

7

0

5.9

-5%

25

26

12

-1

65

4:6

7

0

5.6

-5%

18

28

17

-10

62

4:3

3

1

5.4

-15%

Total

143

135

55

+8

379

21:20

39

3

6.2

-1%

ARCRED Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

32

30

10

+2

92

6:4

9

0

6.5

+14%

30

29

3

+1

73

7:4

9

0

6.2

+1%

26

25

5

+1

74

4:3

5

1

6.1

+11%

28

30

4

-2

73

2:6

7

0

5.8

-6%

19

32

7

-13

59

1:4

2

0

4.9

-20%

Total

135

146

29

-11

372

20:21

32

1

5.9

0%

Teams advantage Vertigo (M1)
Info
Map Analysis of Johnny Speeds vs ARCRED by the Bo3.gg Team

Johnny Speeds on Vertigo Analysis

Johnny Speeds demonstrated their prowers on Vertigo, securing 22 out of 41 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Johnny Speeds on Vertigo were spooke, who contributed 38 kills, and hampus, who added 32 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 15555 overall damage.


On the defensive side of Vertigo, Johnny Speeds held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ARCRED on Vertigo Analysis

Vertigo proved to be a challenging battleground for ARCRED, as they managed to secure 19 out of 41 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ARCRED on Vertigo included 1NVISIBLE, who contributed 32 kills, and DSSj, who added 30 kills. Despite their individual efforts, inflicting 15239 total damage, ARCRED couldn't prevent Johnny Speeds from securing victory on Vertigo


On the defensive side of Vertigo, ARCRED struggled to hold their ground, successfully defending 13 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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