Into the Breach Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

23

19

4

+4

85

5:5

4

0

6.6

+11%

24

18

1

+6

66

2:2

7

1

6.4

+3%

20

20

9

0

83

1:0

5

0

6.3

+1%

20

18

8

+2

80

1:4

6

1

6.1

+4%

17

21

8

-4

86

4:3

4

0

6.0

-8%

Total

104

96

30

+8

400

13:14

26

2

6.3

+2%

Endpoint Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

MVP

30

17

5

+13

100

6:3

8

0

7.8

+24%

23

23

7

0

87

5:0

5

0

6.8

-1%

17

21

7

-4

72

1:4

5

0

5.6

+7%

15

20

5

-5

64

1:1

5

0

5.2

-9%

11

23

6

-12

49

1:5

2

0

4.3

-35%

Total

96

104

30

-8

372

14:13

25

0

5.9

-3%

Teams advantage Vertigo (M1)
Info
Map Analysis of Into the Breach vs Endpoint by the Bo3.gg Team

Into the Breach on Vertigo Analysis

Into the Breach demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Into the Breach on Vertigo were CYPHER, who contributed 23 kills, and CRUC1AL, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11195 overall damage.


On the defensive side of Vertigo, Into the Breach held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Vertigo Analysis

Vertigo proved to be a challenging battleground for Endpoint, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Vertigo included mhL, who contributed 30 kills, and Fessor, who added 23 kills. Despite their individual efforts, inflicting 10415 total damage, Endpoint couldn't prevent Into the Breach from securing victory on Vertigo


On the defensive side of Vertigo, Endpoint struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

Comments
By date