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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
11.4429
GLOCK damage (avg/round)
203.9
AK47 kills on a map
46.6606
AK47 damage (avg/round)
9425.3
Percentage of headshots
50%15%
AK47 kills on a map
46.6606
AK47 damage (avg/round)
7425.3
GLOCK kills on a map
11.4429
GLOCK damage (avg/round)
17.43.9
USP kills on a map
21.6107
Historical Maps winrate Last 6 months
Mirage
58%
Anubis
30%
Nuke
25%
Overpass
17%
Inferno
13%
Vertigo
8%
Ancient
5%
Last 5 maps
Mirage
58%
19
2
Anubis
41%
17
9
Nuke
0%
0
40
Overpass
50%
10
20
Inferno
57%
14
12
Vertigo
41%
17
13
Ancient
43%
23
7
Last 5 maps
Mirage
0%
0
19
Anubis
71%
7
0
Nuke
25%
4
2
Overpass
33%
3
13
Inferno
70%
10
2
Vertigo
33%
3
7
Ancient
38%
8
6
Last results
Head to head
Past matches
- wwlll
- wwlll
Info
Match analysis of Into the Breach vs 3DMAX by the Bo3.gg Team
In the CS2 match between Into the Breach and 3DMAX, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Anubis, Ancient, Inferno, and victory was secured by 3DMAX. The MVP of this match was Bymas.
3DMAX analytics
The team 3DMAX secured 19 out of 42 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Ancient. They also successfully set 3 bombs during the match.
The standout players for 3DMAX were Ex3rcice contributed 38 kills and Djoko contributed 28 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15958 overall damage.
On the defensive side, 3DMAX held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
Into the Breach analytics
The team Into the Breach managed to secure 23 out of 42 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Into the Breach were Bymas contributed 31 kills and CRUC1AL contributed 35 kills. 16637 of total damage by Into the Breach could not prevent 3DMAX from securing the victory
On the defensive side, Into the Breach struggled to hold their ground, successfully defending 12 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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