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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
Fast bomb plant (sec)
00:29s01:22s
Fast bomb plant (sec)
00:29s01:22s
Fast bomb plant (sec)
00:31s01:22s
Fast bomb plant (sec)
00:30s01:22s
GLOCK damage (avg/round)
12.74.2
GLOCK damage (avg/round)
11.74.2
Smoke thrown on a map
1614.1785
Galil kills on a map
51.8164
Galil damage (avg/round)
36.36.1
Historical Maps winrate Last 6 months
Inferno
71%
Train
50%
Anubis
24%
Ancient
19%
Dust II
15%
Nuke
14%
Mirage
10%
Last 5 maps
Inferno
0%
2
7
Train
0%
0
5
Anubis
29%
21
4
Ancient
28%
18
4
Dust II
25%
8
6
Nuke
36%
11
3
Mirage
10%
10
9
Last 5 maps
Inferno
71%
7
10
Train
50%
4
7
Anubis
53%
15
1
Ancient
47%
17
2
Dust II
40%
10
8
Nuke
50%
2
11
Mirage
20%
5
9
Info
Match analysis of InControl vs Vagrants by the Bo3.gg Team
In the CS2 match between InControl and Vagrants, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by Vagrants. The MVP of this match was Sandman.
Vagrants analytics
The team Vagrants secured 13 out of 15 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 3 bombs during the match.
The standout players for Vagrants were Sandman contributed 25 kills and consti contributed 12 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7066 overall damage.
On the defensive side, Vagrants held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control proved to be crucial.
InControl analytics
The team InControl managed to secure 2 out of 15 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for InControl were TyRa contributed 15 kills and Oczarka contributed 6 kills. 4781 of total damage by InControl could not prevent Vagrants from securing the victory
On the defensive side, InControl struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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