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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:32s01:26s
Smoke thrown on a map
2614.6931
USP kills on a map
41.6074
Assists on a map
13.924.4098
Damage (total/round)
47873
Player score (round)
37681011
Multikill x-
4
Multikill x-
4
Molotov damage (total/round)
10123.8
HE damage (total/round)
10826.4
Historical Maps winrate Last 6 months
Ancient
69%
Vertigo
53%
Nuke
51%
Mirage
16%
Anubis
13%
Dust II
0%
Inferno
0%
Last 5 maps
Ancient
0%
1
3
Vertigo
0%
0
5
Nuke
100%
1
2
Mirage
75%
4
0
Anubis
33%
3
0
Dust II
33%
3
0
Inferno
50%
2
0
Last 5 maps
Ancient
69%
59
21
Vertigo
53%
43
16
Nuke
49%
53
5
Mirage
59%
46
17
Anubis
46%
48
25
Dust II
33%
6
2
Inferno
50%
2
67
Info
Match analysis of iNation vs Permitta by the Bo3.gg Team
In the CS2 match between iNation and Permitta, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Dust II, Ancient, Anubis, and victory was secured by iNation. The MVP of this match was morelz.
iNation analytics
The team iNation secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Anubis. They also successfully set 0 bombs during the match.
The standout players for iNation were xicoz contributed 54 kills and c0llins contributed 55 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26605 overall damage.
On the defensive side, iNation held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Permitta analytics
The team Permitta managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Permitta were morelz contributed 59 kills and tomiko contributed 45 kills. 24806 of total damage by Permitta could not prevent iNation from securing the victory
On the defensive side, Permitta struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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