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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
12.63.8
AK47 kills on a map
156.732
AK47 damage (avg/round)
69.925.3
Damage (avg/round)
138.71939.7
Damage (total/round)
40073
Player score (round)
39631012
Multikill x-
4
HE damage (total/round)
15926.8
Fast bomb plant (sec)
00:30s01:30s
Historical Maps winrate Last 6 months
Dust II
25%
Inferno
23%
Overpass
13%
Nuke
10%
Mirage
8%
Ancient
6%
Vertigo
5%
Last 5 maps
Dust II
25%
8
12
Inferno
64%
11
15
Overpass
73%
11
5
Nuke
40%
5
11
Mirage
60%
20
3
Ancient
69%
13
4
Vertigo
67%
12
0
Last 5 maps
Dust II
50%
20
2
Inferno
41%
17
13
Overpass
60%
10
24
Nuke
50%
2
36
Mirage
52%
29
3
Ancient
75%
12
17
Vertigo
62%
21
3
Info
Match analysis of Illuminar vs Endpoint by the Bo3.gg Team
In the CS2 match between Illuminar and Endpoint, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Overpass, Inferno, Ancient, and victory was secured by Endpoint. The MVP of this match was Nertz.
Endpoint analytics
The team Endpoint secured 51 out of 93 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Ancient. They also successfully set 16 bombs during the match.
The standout players for Endpoint were Nertz contributed 72 kills and Surreal contributed 66 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 35271 overall damage.
On the defensive side, Endpoint held their ground firmly, successfully defending 25 bomb plants. Their defensive coordination and site control proved to be crucial.
Illuminar analytics
The team Illuminar managed to secure 42 out of 93 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for Illuminar were mASKED contributed 67 kills and morelz contributed 68 kills. 33964 of total damage by Illuminar could not prevent Endpoint from securing the victory
On the defensive side, Illuminar struggled to hold their ground, successfully defending 24 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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