0 Comments
Teams advantage Ancient (M1)
Lineups
Lineup
Lineup
Historical Maps winrate Last 6 months
Ancient
73%
Vertigo
70%
Mirage
44%
Anubis
40%
Nuke
38%
Inferno
33%
Overpass
0%
Last 5 maps
Ancient
0%
1
0
Vertigo
0%
0
0
Mirage
0%
0
0
Anubis
0%
0
0
Nuke
0%
0
0
Inferno
0%
0
0
Overpass
0%
0
0
Last 5 maps
Ancient
73%
33
0
Vertigo
70%
10
4
Mirage
44%
9
8
Anubis
40%
15
1
Nuke
38%
8
2
Inferno
33%
9
8
Overpass
0%
1
19
Last results
Head to head
Past matches
- wwwwl
- ddlwd
Info
Map Analysis of HyperSpirit vs ThunderFlash by the Bo3.gg Team
ThunderFlash on Ancient Analysis
ThunderFlash demonstrated their prowers on Ancient, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ThunderFlash on Ancient were hfah, who contributed 21 kills, and AdrieN, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9167 overall damage.
On the defensive side of Ancient, ThunderFlash held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
HyperSpirit on Ancient Analysis
Ancient proved to be a challenging battleground for HyperSpirit, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for HyperSpirit on Ancient included smekk, who contributed 19 kills, and GEOHYPE, who added 14 kills. Despite their individual efforts, inflicting 7414 total damage, HyperSpirit couldn't prevent ThunderFlash from securing victory on Ancient
On the defensive side of Ancient, HyperSpirit struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Comments