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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
7230
Molotov damage (avg/round)
6.52
Shots (total/round)
8816
Multikill x-
4
Clutch (opponents)
2
Molotov damage (total/round)
10623.8
Flash duration on a round (sec)
00:18s00:05s
Flash duration on a round (sec)
00:22s00:05s
Flash duration on a round (sec)
00:18s00:05s
Flash duration on a round (sec)
00:17s00:05s
Historical Maps winrate Last 6 months
Inferno
73%
Nuke
72%
Vertigo
56%
Dust II
38%
Ancient
31%
Overpass
29%
Mirage
0%
Last 5 maps
Inferno
0%
1
1
Nuke
0%
1
1
Vertigo
0%
0
3
Dust II
33%
3
0
Ancient
100%
1
0
Overpass
0%
1
0
Mirage
0%
0
1
Last 5 maps
Inferno
73%
26
4
Nuke
72%
18
6
Vertigo
56%
16
3
Dust II
71%
21
3
Ancient
69%
13
16
Overpass
29%
17
26
Mirage
0%
0
49
Info
Match analysis of HUMMER vs HEET by the Bo3.gg Team
In the CS2 match between HUMMER and HEET, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Dust II, Inferno, and victory was secured by HEET. The MVP of this match was Djoko.
HEET analytics
The team HEET secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Inferno. They also successfully set 0 bombs during the match.
The standout players for HEET were Djoko contributed 57 kills and afro contributed 60 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26514 overall damage.
On the defensive side, HEET held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
HUMMER analytics
The team HUMMER managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for HUMMER were danoco contributed 46 kills and SHOOWTiME contributed 39 kills. 22660 of total damage by HUMMER could not prevent HEET from securing the victory
On the defensive side, HUMMER struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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