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Teams advantage Inferno (M0)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:30s
Flash duration on a map (sec)
02:01s00:39s
Flash blinded on a map (opp)
9030
Smoke thrown on a map
1715.0371
AK47 kills on a map
226.732
AK47 damage (avg/round)
99.425.3
GLOCK damage (avg/round)
11.83.8
AK47 kills on a map
136.732
AK47 damage (avg/round)
75.625.3
Molotov damage (avg/round)
8.92
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Mirage
67%
Dust II
50%
Inferno
50%
Vertigo
50%
Overpass
33%
Nuke
0%
Ancient
0%
Anubis
0%
Last 5 maps
Mirage
67%
3
2
Dust II
50%
2
0
Inferno
50%
4
0
Vertigo
50%
2
0
Overpass
33%
3
3
Nuke
0%
0
7
Ancient
0%
1
5
Anubis
0%
0
2
Last 5 maps
Mirage
0%
0
1
Dust II
0%
0
0
Inferno
100%
1
0
Vertigo
0%
0
1
Overpass
0%
0
1
Nuke
0%
1
0
Ancient
0%
0
2
Anubis
0%
0
1
Last results
Head to head
Past matches
- wllwl
Info
Map Analysis of HSG fe vs Take me away by the Bo3.gg Team
Take me away on Inferno Analysis
Take me away demonstrated their prowers on Inferno, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Take me away on Inferno were StarBlank, who contributed 26 kills, and Daniel, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8111 overall damage.
On the defensive side of Inferno, Take me away held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
HSG fe on Inferno Analysis
Inferno proved to be a challenging battleground for HSG fe, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for HSG fe on Inferno included Naomit, who contributed 10 kills, and GFi, who added 11 kills. Despite their individual efforts, inflicting 5168 total damage, HSG fe couldn't prevent Take me away from securing victory on Inferno
On the defensive side of Inferno, HSG fe struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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