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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
51.8161
M4A1 kills on a map
84.5517
M4A1 kills on a map
84.5517
GLOCK kills on a map
21.4429
GLOCK kills on a map
21.4429
Tec-9 kills on a map
21.3025
Kills on a map
2117.3379
Damage (avg/round)
143.91915.9
Headshots on a map
13.050.3126
Speed Round (sec)
00:26s01:54s
Historical Maps winrate Last 6 months
Vertigo
75%
Anubis
67%
Overpass
57%
Ancient
41%
Inferno
38%
Nuke
23%
Mirage
15%
Last 5 maps
Vertigo
0%
0
2
Anubis
67%
3
0
Overpass
0%
3
0
Ancient
33%
9
0
Inferno
0%
0
2
Nuke
40%
5
0
Mirage
78%
9
0
Last 5 maps
Vertigo
75%
8
8
Anubis
0%
1
21
Overpass
57%
14
5
Ancient
74%
34
1
Inferno
38%
16
3
Nuke
17%
6
14
Mirage
63%
16
5
Info
Match analysis of HOTU vs GODSENT by the Bo3.gg Team
In the CS2 match between HOTU and GODSENT, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by GODSENT. The MVP of this match was bobeksde.
GODSENT analytics
The team GODSENT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for GODSENT were bobeksde contributed 21 kills and Golden contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7251 overall damage.
On the defensive side, GODSENT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
HOTU analytics
The team HOTU managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for HOTU were mizu contributed 11 kills and anttzz contributed 8 kills. 4064 of total damage by HOTU could not prevent GODSENT from securing the victory
On the defensive side, HOTU struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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