Ended
HONORIS
1 - 2
Leo
Basic stats

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Vertigo
16 - 12
Ancient
5 - 16
Inferno
19 - 22
HONORIS Scoreboard Ancient (M2)

+/-

ROUNDS SCORES

17

17

5

0

101

2:2

3

0

6.9

+2%

13

15

2

-2

75

2:2

4

0

5.6

-13%

9

14

2

-5

57

1:0

1

0

5.2

-24%

7

16

1

-9

39

0:7

1

1

3.9

-28%

5

17

0

-12

30

0:5

1

0

3.3

-44%

Total

51

79

10

-28

303

5:16

10

1

5.0

-21%

Leo Scoreboard Ancient (M2)

+/-

ROUNDS SCORES

MVP

20

10

4

+10

109

6:1

5

1

8.4

+37%

18

13

4

+5

101

5:2

5

0

7.1

+42%

20

10

2

+10

80

2:1

5

0

6.8

+69%

14

11

3

+3

63

2:1

4

2

6.0

+10%

7

7

4

0

45

1:0

3

0

4.9

-13%

Total

79

51

17

+28

399

16:5

22

3

6.6

+29%

Teams advantage Ancient (M2)
Info
Map Analysis of HONORIS vs Leo by the Bo3.gg Team

Leo on Ancient Analysis

Leo demonstrated their prowers on Ancient, securing 21 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Leo on Ancient were muR, who contributed 20 kills, and fenny, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8376 overall damage.


On the defensive side of Ancient, Leo held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


HONORIS on Ancient Analysis

Ancient proved to be a challenging battleground for HONORIS, as they managed to secure 0 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for HONORIS on Ancient included reiko, who contributed 17 kills, and Sobol, who added 13 kills. Despite their individual efforts, inflicting 6353 total damage, HONORIS couldn't prevent Leo from securing victory on Ancient


On the defensive side of Ancient, HONORIS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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