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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
14.53.4
Molotov damage (avg/round)
62
Decoy grenades thrown
41.291
AK47 kills on a map
156.732
Damage (total/round)
39573
Damage (total/round)
39073
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Clutch (opponents)
2
Lineups
Lineup
Historical Maps winrate Last 6 months
Ancient
58%
Dust II
50%
Overpass
50%
Inferno
29%
Nuke
25%
Vertigo
7%
Mirage
0%
Last 5 maps
Ancient
100%
2
4
Dust II
0%
0
4
Overpass
50%
2
1
Inferno
33%
3
2
Nuke
17%
6
1
Vertigo
33%
3
0
Mirage
33%
3
0
Last 5 maps
Ancient
42%
12
0
Dust II
50%
2
7
Overpass
0%
0
11
Inferno
62%
13
0
Nuke
42%
19
0
Vertigo
40%
10
4
Mirage
33%
12
4
Last results
Head to head
Past matches
- lllwl
- llwlw
Info
Match analysis of HellRaisers vs D13 by the Bo3.gg Team
In the CS2 match between HellRaisers and D13, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Ancient, Vertigo, Inferno, and victory was secured by D13. The MVP of this match was Annihilation.
D13 analytics
The team D13 secured 41 out of 67 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Inferno. They also successfully set 9 bombs during the match.
The standout players for D13 were Annihilation contributed 68 kills and shinobi contributed 48 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26560 overall damage.
On the defensive side, D13 held their ground firmly, successfully defending 21 bomb plants. Their defensive coordination and site control proved to be crucial.
HellRaisers analytics
The team HellRaisers managed to secure 26 out of 67 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for HellRaisers were Templ contributed 52 kills and w0nderful contributed 48 kills. 24054 of total damage by HellRaisers could not prevent D13 from securing the victory
On the defensive side, HellRaisers struggled to hold their ground, successfully defending 15 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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