Grayhound Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

MVP

22

16

3

+6

93

2:0

6

1

7.2

+2%

21

19

6

+2

99

6:2

5

0

7.1

+15%

14

15

7

-1

72

1:2

6

2

6.0

-12%

16

16

5

0

58

2:5

4

0

5.4

-13%

10

19

8

-9

61

1:3

2

0

4.7

-28%

Total

83

85

29

-2

383

12:12

23

3

6.1

-7%

Rooster Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

18

14

5

+4

86

5:4

4

1

6.9

+15%

19

15

8

+4

92

2:0

4

0

6.7

+10%

21

18

8

+3

91

2:2

7

0

6.5

-6%

11

17

4

-6

58

2:1

2

0

5.1

-23%

14

20

4

-6

58

1:5

3

1

5.0

-15%

Total

83

84

29

-1

386

12:12

20

2

6.0

-4%

Teams advantage Vertigo (M1)
Info
Map Analysis of Grayhound vs Rooster by the Bo3.gg Team

Grayhound on Vertigo Analysis

Grayhound demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Grayhound on Vertigo were INS, who contributed 22 kills, and dexter, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9194 overall damage.


On the defensive side of Vertigo, Grayhound held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Rooster on Vertigo Analysis

Vertigo proved to be a challenging battleground for Rooster, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Rooster on Vertigo included chelleos, who contributed 18 kills, and asap, who added 19 kills. Despite their individual efforts, inflicting 9259 total damage, Rooster couldn't prevent Grayhound from securing victory on Vertigo


On the defensive side of Vertigo, Rooster struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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