Inferno
13 - 10
Ancient
16 - 19
Vertigo
17 - 19
GODSENT Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

28

26

7

+2

84

4:1

6

2

6.8

0%

32

28

3

+4

93

7:5

10

0

6.7

+17%

24

25

6

-1

74

4:2

6

0

6.0

-5%

22

25

10

-3

75

3:3

5

1

5.9

+2%

16

24

5

-8

46

3:4

1

1

4.7

-24%

Total

122

128

31

-6

372

21:15

28

4

6.0

-2%

BLEED Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

25

22

11

+3

72

4:3

5

2

6.6

-5%

29

26

10

+3

90

4:5

6

0

6.4

+8%

26

20

8

+6

73

1:2

7

1

6.2

+8%

24

26

20

-2

89

2:6

7

0

6.1

0%

23

29

6

-6

74

4:5

6

0

5.7

-7%

Total

127

123

55

+4

398

15:21

31

3

6.2

+1%

Teams advantage Vertigo (M3)
Info
Map Analysis of GODSENT vs BLEED by the Bo3.gg Team

BLEED on Vertigo Analysis

BLEED demonstrated their prowers on Vertigo, securing 19 out of 36 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BLEED on Vertigo were faveN, who contributed 25 kills, and VLDN, who added 29 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 14318 overall damage.


On the defensive side of Vertigo, BLEED held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GODSENT on Vertigo Analysis

Vertigo proved to be a challenging battleground for GODSENT, as they managed to secure 17 out of 36 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GODSENT on Vertigo included Plopski, who contributed 28 kills, and bobeksde, who added 32 kills. Despite their individual efforts, inflicting 13380 total damage, GODSENT couldn't prevent BLEED from securing victory on Vertigo


On the defensive side of Vertigo, GODSENT struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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